Friday 23 February 2018

Art fundamentals: bouncy ball


In this weeks task we were given the task of animating a ball which bounces. For this i was introduced to a new piece of software, being Adobe animator. So far i am doing satisfactory in using and my first attempt was okay.

Firstly i needed to create a pathway in which the ball would follow by bouncing. The next thing i had to do was add in the key poses for the ball. From there i needed to add in circles which where stretched and squashed and then filled in the rest of the movement.

Overall i am fine with the resulting product. It clearly demonstrates 1 of the 12 core principles of animation. In addition to this it demonstrates a ball bouncing across the screen with physics being equated in the animation as the bounces get smaller and smaller. Despite this I think I need to take the speed of the ball more into account and that is something i could improve on.

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