Friday 16 February 2018

Current software technologies.

In this blog post i will be discussing various pieces of software i have encountered providing facts and my thoughts and opinions about them.

The first piece of software i will be discussing is Photoshop. This is one of the biggest and most well known software which acts as both a place to design and create digital art as well as a picture editing software. With Photoshop it is extremely hard to use without experience and newcomers can seem very complicated, and that is the case because it is very advanced but if used in the right hands it can produce fine works of art. Whilst it takes time to use those who do use it notice there is a tool and feature for every occasion. Despite this though many would argue a big push factor is having to pay a big portion of money to use as well as buy. In my opinion Photoshop is only worth what you pay if it is to be used as an image editor because of it being the best option. However those who intend on using it for making digital drawings shouldn't waste their money for it and should focus on using something like 'firealpaca'. This is a free to use drawing software which comes equipped with sophisticated features like creating brushes and correction tools.

In addition to this another piece of software i have grown accustomed to is the game developing software 'unity'. Overall i find this to be a mediocre software. This mainly down to a large fault in the software where if you don't have it installed properly it will delete parts of your work. Overall i may be biased towards it as this is the software i currently have to use and i have found it to be nothing but excruciatingly painful as it has never ran properly whilst I've been using it. Despite this good things can come from this as it gives people who use it the chance to make a profit off of selling assets and games as well as being an engine that some game developers currently use to date. Another thing is they have strict policies that isn't to favorable with the community. But again with this i feel it is only suitable to use by professionals.

Finally the last piece of software i shall be discussing is Adobe after effects. This is a software used to edit videos. My use of it has been minimal but when i have used it i have gotten on well with it. Adobe personally offer support and tutorials to new comers to help adjust them to it making them comfortable in their creations. Whilst using it editing videos can be a delight and is the easiest part of it to use. However the difficulty lies within placing everything together as well as rendering it being a long and tedious task. Overall i do like it its just the case of it being a time consuming software.

A good feature with most current software technologies is that they work hand in hand with others. for example the 3D modeler software MAYA works well with Photoshop to design textures for items by having the ability to create nets which you can open within the program and create textures from. This compatibility with others makes it extremely convenient to switch between software's cutting down usage time and overall more efficient. 

 With all of these software's there are many benefits as they all go hand in hand and link up perfectly. For example if I had a sketch of an object i wanted to create I would go into MAYA to design it. I would then need to texture it, so for that i would need to create a texture in Photoshop of what it would look like by taking a UV snapshot on MAYA and loading it on Photoshop. Afterwards I would then go back on to MAYA to load in the texture to make the object whole. The last step would be to import it into Unity to make it a game object with the potential to be used in games.

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