As week 13 was the last week leading up to the Christmas holidays. Because of this not to much was achieved as this was a time allowed for us to relax after a long enduring term. However in the production of this i have advanced by adding a nos tank to place in the vehicle as well as other features like a steering wheel and a brake. Furthermore i have also added treds to the wheels of the car. But for the most part this week i have only added minor details to it.
Week 14
This week i have began the final stage of production being the stage where i texture the car. For the most part this process was tedious. I found it quite easy because the body of the car has a low poly count as well as a UV map that was easy to navigate. In addition to this the vehicle is military so the car's colour scheme was just mostly green. As well as this i found texturing the triple intake bug catcher relatively easy as basic colours would cover their design. Something else i textured that took a significant amount of time was texturing my bottle of nos. This was mainly down to fixing the bottle to make sure the texture wouldn't distort when it was applied.
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