Hi again it's me.
This week we were given the task of creating and texturing a jet pack on MAYA. For this i could either create something or base the image of an existing one. As my knowledge of jet packs is very limited I chose to base it off of the MARVEL character Falcon by combing his 2 wing suit jet packs.
Whilst creating this i struggled a lot on finding a starting point. Whilst doing it i found that the easiest part was creating the body to it because it doesn't require that much effort to create it. The areas in which i struggled with are the jets. This is because it took many attempts to get right. Whilst this wasn't hard i found redoing it to be tedious and frustrating. In addition to this I also don't like how i designed the wings.
On the whole i am quiet displeased with how the final project turned out. If i was to do this again i'd either wedge or extrude a pipe to create the wing line as it came out as rather rigid. Moreover i think i could use more time to improve the wingspan. As well as this i believe more textures can be used to make it more innovative as well as demonstrate range.In addition to this in the pre-production phase i would find a better image to base the work off as i based it of 3 images which in hindsight was a terrible idea.
Subscribe to:
Post Comments (Atom)
-
For this week assignment i had to create an rotoscope animation. Rotoscoping is the process of drawing over live action frame by frame to ...
-
For the final animation task I was assigned to create a animation on MAYA. The animations itself has to be lengthy and lasting between 20-...
-
https://www.youtube.com/watch?v=ahObgDYU58E In this blog post i will be analyzing an animation in which i will be discussing what i like a...
"...my knowledge of jet packs is very limited..." - This made me laugh. Good effort overall! You will create better work with more solid designs; I'd suggest you spend the Christmas period improving Photo-bashing skills.
ReplyDelete