Friday 8 June 2018

3D walk cycle

https://youtu.be/dnCGW6-mP7E

This is the walk cycle produced in MAYA and is shown in a three dimensional perspective. For this i used the MAX model character rig. This was to control it and plan out all the moves. As I have done the walk cycle in 2D there felt a similarity in the task at hand which to a degree made it more pleasing. However not everything was similar as the software's are far different from each other. For this I key framed  the 5 key poses of walking separately posing the character rig out to create the final product of the 3D walk cycle.

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